/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */

package gameserver.model.events.battlegrounds.utils;

import gameserver.model.gameobjects.player.Player;
import gameserver.model.gameobjects.player.RequestResponseHandler;
import gameserver.network.aion.serverpackets.SM_QUESTION_WINDOW;
import gameserver.utils.PacketSendUtility;

public class UIUtils
{
	public static void sendPopupRequest(Player player, String message, RequestResponseHandler handler)
	{
		boolean request = player.getResponseRequester().putRequest(901756, handler);
		if(request)
		{
			PacketSendUtility.sendPacket(player, new SM_QUESTION_WINDOW(901756, player.getObjectId(), message));
		}
	}
}
